Plan2Ship

For game teams

Plan your game from first idea to release.

Tasks, sprints, the design document and a whiteboard in one place, so the plan and the game it describes never drift apart.

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Everything a game needs to ship

Built for the way game teams actually work: across disciplines, in milestones, with the design still changing.

Boards

Drag tasks across columns with your whole team at once. Filter by discipline, assignee or sprint, and nobody's move overwrites anyone else's.

Game design document

A living GDD whose sections are your project's categories. Link tasks to the design they implement, and export to PDF or Word, or import from Word.

Whiteboard

Sketch levels, flows and moodboards together in real time. Bring in a Figma file or a Miro board when you start.

Milestones and sprints

Plan in milestones, run sprints from templates, and see it all on a timeline with dependencies and a calendar.

Roadmap and forecast

See each discipline's load, how much scope is left, and when you are likely to finish, before the deadline tells you.

Conversations

Talk about the task on the task. Mention a teammate, watch what matters to you, and sync assigned work to Google Calendar.

In the browser, on Windows, on Android

One account, the same projects everywhere. Open it in any browser, or install the Windows app to keep it beside your engine editor and the Android app for the train home.

  • WebAny modern browser
  • WindowsDesktop app
  • AndroidPhone and tablet

Ready to plan your next release?

Open Plan2Ship